﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace MX
{
    class Program
    {
        static void Main(string[] args)
        {
            Tasknpc tasknpc = new Tasknpc("送信\t", Npctype.Task, "帮我送信");
            tasknpc.Speak();
     

                     Tasknpc c = new Tasknpc("杀怪\t", Npctype.Task, "帮我打灰太狼");
            c.Speak();

            Tasknpc s = new Tasknpc("采集\t", Npctype.Task, "帮我收集资料");
            s.Speak();



            Console.WriteLine("-----------------------------------------------------------------");

            Shopnpc sh = new Shopnpc("武器\t", Npctype.Shop, "要购买武器吗");
            sh.Speak();
                            Shopnpc cl = new Shopnpc("材料\t", Npctype.Shop, "要购买材料吗");
            cl.Speak();

            Shopnpc sw = new Shopnpc("食物\t", Npctype.Shop, "要购买食物吗");
            sw.Speak();
            Console.WriteLine("-----------------------------------------------------------------");

            Ironnpc xb = new Ironnpc("修补\t", Npctype.Shop, "要修补武器吗");
            xb.Speak();
            Ironnpc qh = new Ironnpc("强化\t", Npctype.Shop, "要强化材料吗");
            qh.Speak();

            Ironnpc dz = new Ironnpc("打造\t", Npctype.Shop, "要打造物品吗");
            dz.Speak();






        }
    }
}
